OMiLAB is an innovation laboratory for digital services consisting of:
- A creative space for co-creation workshops
- An evaluation space for proof of concept with physical objects
- A development space for the development of the laboratory specific artefacts. Depending on the particular domain of the laboratory, it specifies which artefacts are developed within the lab and which are consumed by another laboratory of the OMiLAB community.
This documentation is seen as a handbook to introduce the OMiLAB and identify the necessary pre-requisites.
First, the OMiLAB layout is introduced with indications of the size and the rooms and the necessary technological infrastructure.
Second, Conceptual Modelling as the core part of the OMiLAB is introduced to provide an overview of available tools and concepts like the Generic Modelling Method Specification Framework as well as on recommendations for development methodologies like the Agile Modelling Method Engineering.
Third, the necessary software is introduced that consists of:
- Scene2Model: A Design Thinking Software that enables the conceptualization of scene done with paper figures using QR codes and cameras.
- Bee-Up: A hybrid conceptual modelling tool that combines the major conceptual modelling methods
- ADOxx: The Meta Modelling Platform that is used as the conceptual core of the OMiLAB, as well as
- OLIVE: The OMiLAB Integrated Virtual Environment that enables the operation of micro-services as extensions of aforementioned software solutions
A particular usage is the operation of the Website of the OMiLAB, which is also performed using OLIVE.
Forth, the starter package of the Physical Run-Time Environment introduces:
- The assembly arm called Magician from Dobot
- The mobile robot called mbot from makeblock
- The camera from Logitech that enables the QR code reading
Fifth, three introductory samples are provided to explain how the overall OMiLAB is intended to operate and to provide initial experiments that the OMiLAB can quickly start its operation.